AJ-Group Games

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SELECT YOUR GAME

DIDIVERS

UNDERWATER EXPLORATION

The diver just under the surface, light rays in deep blue water
1P · 2D

Dive into the deep, grab every treasure and get back up before your oxygen runs out. The deeper you go, the faster it drains.

  • ←↑→↓ / WASD swim
  • P pause
  • Phone: drag to steer

NO ONE HAS EVER
LEFT THE PARK

AN ENDLESS AFTERNOON

A sandy playground with green and red swings under a pale sky
1P · 3D

Walk as far as you like. It keeps going. It is always the same afternoon, and then the same night.

  • WASD walk · MOUSE look
  • ENTER sit on a swing · G let it walk for you
  • F flashlight · T faster time
  • Phone: drag to look, second finger to walk

NEON CITY

PROCEDURAL CITY · FIND THE EDGE

A night street with a pink line, a tower ringed with neon and lit windows
1P · 3D

A neon city that builds itself as you walk. Sprint, jump, switch on the flashlight or take off in fly mode. Press M for a whole new world.

  • WASD walk · MOUSE or ARROWS look
  • SPACE jump · F flashlight · V fly · M new world
  • Phone: on-screen stick + jump

VECTORACE

THE SQUARED-PAPER RACE

Four ballpoint arrows racing through a pencil-drawn bend on squared paper, and the nine points to choose from
1-4P · 2D

The game from the back of the school notebook. Each arrow copies the last one, give or take one square: too fast into a bend and you crash. Ten tracks against the computer, or send a link and race your friends.

  • CLICK a point · 1-9 like a numpad
  • DRAG move the page · WHEEL zoom
  • Phone: tap a point, tap again to draw

PETIT AVION

CATCH THE 10 STARS

A little red biplane among colourful jets and balloons over green hills
1P · 2D

Take off, fly over the hills and catch all ten stars. Made for the youngest pilots: three big buttons and no reading needed.

  • ← → fly left and right
  • ↑ / SPACE hold to take off and climb
  • Phone: three big buttons on screen

1 COIN = 1 PLAY · ESC = BACKTAP OUTSIDE = BACK